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 Title Guide For Dungeon's

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PostSubject: Title Guide For Dungeon's   Thu Aug 04, 2016 3:50 pm

TITLE GUIDE AND ITS ATTRIBUTES


Dungeon's

Lake In Dusk
* Ripplet of the Dusk Lake I (no bonus) - gained after completing Lake In Dusk once.
* Ripplet of the Dusk Lake II (Add. Damage +3) - gained after completing Lake In Dusk 10 times
* Ripplet of the Dusk Lake III (Add. Damage +5) - gained after completing Lake In Dusk 100 times
* Ripplet of the Dusk Lake IV (Add. Damage +7) - gained after completing Lake In Dusk 500 times
* Ripplet of the Dusk Lake V (Add. Damage +9) - gained after completing Lake In Dusk 1,000 times
* Ripplet of the Dusk Lake VI (Add. Damage +11) - gained after completing Lake In Dusk 2,500 times
* Ripplet of the Dusk Lake VII (Add. Damage +13) - gained after completing Lake In Dusk 5,000 times
* Ripplet of the Dusk Lake VIII (Add. Damage +15) - gained after completing Lake In Dusk 7,500 times
* Ripplet of the Dusk Lake IX (Add. Damage +20) - gained after completing Lake In Dusk 10,000 times
* Ripplet of the Dusk Lake X (Add. Damage +25 - gained after completing Lake In Dusk 20,000 times
* Ripplet of the Dusk Lake XI (Add. Damage +30) - gained after completing Lake In Dusk 30,000 times
* Ripplet of the Dusk Lake XII (Add. Damage +50) - gained after completing Lake In Dusk 40,000 times
* Disaster of the Dusk Lake (Add. Damage +53) - gained after completing Lake In Dusk 50,000 times

Ruina Station
* Old Station Conductor I (no bonus) - gained after completing Ruina Station once.
* Old Station Conductor II (HP Auto Heal +1) - gained after completing Ruina Station 10 times
* Old Station Conductor III (HP Auto Heal +2) - gained after completing Ruina Station 100 times
* Old Station Conductor IV (HP Auto Heal +3) - gained after completing Ruina Station 500 times
* Old Station Conductor V (HP Auto Heal +4) - gained after completing Ruina Station 1.000 times
* Old Station Conductor VI (HP Auto Heal +5) - gained after completing Ruina Station 2.500 times
* Old Station Conductor VII (HP Auto Heal +6) - gained after completing Ruina Station 5.000 times
* Old Station Conductor VIII (HP Auto Heal +Cool - gained after completing Ruina Station 7.500 times
* Old Station Conductor IX (HP Auto Heal +10) - gained after completing Ruina Station 10.000 times
* Old Station Conductor X (HP Auto Heal +15) - gained after completing Ruina Station 20.000 times
* Old Station Conductor XI (HP Auto Heal +20) - gained after completing Ruina Station 30.000 times
* Old Station Conductor XII (HP Auto Heal +40) - gained after completing Ruina Station 40.000 times
* Diligent Old Station Conductor - gained after completing Ruina Station 50.000 times


EoD B1F
* Shelter of Earth-Bound Spirits I (no bonus) - gained after completing EoD B1F once.
* Shelter of Earth-Bound Spirits II (+1 Max HP steal) - gained after completing EoD B1F 10 times
* Shelter of Earth-Bound Spirits III (+2 Max HP steal) - gained after completing EoD B1F 100 times
* Shelter of Earth-Bound Spirits IV (+3 Max HP steal) - gained after completing EoD B1F 500 times
* Shelter of Earth-Bound Spirits V (+4 Max HP steal) - gained after completing EoD B1F 1.000 times
* Shelter of Earth-Bound Spirits VI (+5 Max HP steal) - gained after completing EoD B1F 2.500 times
* Shelter of Earth-Bound Spirits VII (+6 Max HP steal) - gained after completing EoD B1F 5.000 times
* Shelter of Earth-Bound Spirits VIII (+8 Max HP steal) - gained after completing EoD B1F 7.500 times
* Shelter of Earth-Bound Spirits IX (+10 Max HP steal) - gained after completing EoD B1F 10.000 times
* Shelter of Earth-Bound Spirits X (+15 Max HP steal) - gained after completing EoD B1F 20.000 times
* Shelter of Earth-Bound Spirits XI (+20 Max HP steal) - gained after completing EoD B1F 30.000 times
* Shelter of Earth-Bound Spirits XII(+40 Max HP steal) - gained after completing EoD B1F 40.000 times
* Haven of Earth-Bound Spirits - gained after completing EoD B1F 50.000 times

EoD B2F
* Immortality Seeker I (no bonus) - gained after completing EoD B2F once.
* Immortality Seeker II (+1 Att, +1 Magic) - gained after completing EoD B2F 10 times
* Immortality Seeker III (+2 Att, +2 Magic) - gained after completing EoD B2F 100 times
* Immortality Seeker IV (+3 Att, +3 Magic) - gained after completing EoD B2F 500 times
* Immortality Seeker V (+4 Att, +4 Magic) - gained after completing EoD B2F 1.000 times
* Immortality Seeker VI (+5 Att, +5 Magic) - gained after completing EoD B2F 2.500 times
* Immortality Seeker VII (+6 Att, +6 Magic) - gained after completing EoD B2F 5.000 times
* Immortality Seeker VIII (+8 Att, +8 Magic) - gained after completing EoD B2F 7.500 times
* Immortality Seeker IX (+10 Att, +10 Magic) - gained after completing EoD B2F 10.000X times
* Immortality Seeker X (+15 Att, +15 Magic) - gained after completing EoD B2F 20.000 times
* Immortality Seeker XI (+20 Att, +20 Magic) - gained after completing EoD B2F 30.000 times
* Immortality Seeker XII( +40 Att, +40 Magic) - gained after completing EoD B2F 40.000 times
* Respectful Immortality Seeker - gained after completing EoD B2F 50.000 times

Volcanic Citadel
* Lava Cave Explorer I (no bonus) - gained after completing 1 Volcanic Citadel
* Lava Cave Explorer II (Defense +1) - gained after completing 10 Volcanic Citadel
* Lava Cave Explorer III (Defense +2) - gained after completing 100 Volcanic Citadel
* Lava Cave Explorer VI (Defense +3) - gained after completing Volcanic Citadel 500 Times
* Lava Cave Explorer V (Defense +4) - gained after completing Volcanic Citadel 1.000 Times
* Lava Cave Explorer VI (Defense +5) - gained after completing Volcanic Citadel 2.500 Times
* Lava Cave Explorer VII (Defense +6) - gained after completing Volcanic Citadel 5.000 Times
* Lava Cave Explorer VIII (Defense +Cool - gained after completing Volcanic Citadel 7.500 Times
* Lava Cave Explorer IX (Defense +10) - gained after completing Volcanic Citadel 10.000 Times
* Lava Cave Explorer X (Defense +15) - gained after completing Volcanic Citadel 20.000 Times
* Lava Cave Explorer XI (Defense +20) - gained after completing Volcanic Citadel 30.000 Times
* Lava Cave Explorer XII (Defense +40) - gained after completing Volcanic Citadel 40.000 Times
* Reliable Lava Cave Explorer - gained after completing Volcanic Citadel 50.000 Times

FT B1F
* Mutant Life Discoverer I (no bonus) - gained after completing FT B1F once.
* Mutant Life Discoverer II ( +2 Max HP steal) - gained after completing FT B1F 10 times
* Mutant Life Discoverer III ( +3 Max HP steal) - gained after completing FT B1F 100 times
* Mutant Life Discoverer IV ( +4 Max HP steal) - gained after completing FT B1F 500 times
* Mutant Life Discoverer V ( +5 Max HP steal) - gained after completing FT B1F 1.000 times
* Mutant Life Discoverer VI ( +6 Max HP steal) - gained after completing FT B1F 2.500 times
* Mutant Life Discoverer VII ( +7 Max HP steal) - gained after completing FT B1F 5.000 times
* Mutant Life Discoverer VIII ( +8 Max HP steal) - gained after completing FT B1F 7.500 times
* Mutant Life Discoverer IX ( +10 Max HP steal) - gained after completing FT B1F 10.000 times
* Mutant Life Discoverer X ( +20 Max HP steal) - gained after completing FT B1F 15.000 times
* Mutant Life Discoverer XI ( +30 Max HP steal) - gained after completing FT B1F 25.000 times
* Mutant Life Discoverer XII ( +45 Max HP steal) - gained after completing FT B1F 50.000 times

Forbidden Island
* Lost World Pioneer I (no bonus) - gained after completing Forbidden Island once.
* Lost World Pioneer II (defense +3) - gained after completing Forbidden Island 10 times
* Lost World Pioneer III (defense +3, attack +3, Magic +3) - gained after completing Forbidden Island 100 times
* Lost World Pioneer IV (defense +4, attack +4, Magic +4) - gained after completing Forbidden Island 500 times
* Lost World Pioneer V (defense +5, attack +5, Magic +5) - gained after completing Forbidden Island 1.000 times
* Lost World Pioneer VI (defense +6, attack +6, Magic +63) - gained after completing Forbidden Island 2.500 times
* Lost World Pioneer VII (defense +7, attack +7, Magic +7) - gained after completing Forbidden Island 5.000 times
* Lost World Pioneer VIII (defense +8, attack +8, Magic +Cool - gained after completing Forbidden Island 7.500 times
* Lost World Pioneer IX (defense +10, attack +10, Magic +10) - gained after completing Forbidden Island 10.00 times
* Lost World Pioneer X (defense +15, attack +15, Magic +15) - gained after completing Forbidden Island 15.000 times
* Lost World Pioneer XI (defense +20, attack +20, Magic +20) - gained after completing Forbidden Island 25.000 times
* Lost World Pioneer XII (defense +40, attack +40, Magic +40) - gained after completing Forbidden Island 50.000 times

Altar of Siena B1F
* Contamination Curer I - (no bonus) - gained after completing AoS B1F once.
* Contamination Curer II - (+1% exp bonus) - gained after completing AoS B1F 10 times

Altar of Siena B2F
* Rotten Seed Judge I - (no bonus) - gained after completing AoS B2F once.
* Rotten Seed Judge II - (+1% pet exp bonus) - gained after completing AoS B2F 10 times

Chaos Arena
* First Chaos Boundary (2% Party exp) - completing CA lv1
* Second Chaos Boundary (3% Party exp) - completing CA lv2
* Third Chaos Boundary (4% Party exp) - completing CA lv3
* Fourth Chaos Boundary (5% Party exp) - completing CA lv4
* Last Chaos Boundary (+6% Party Exp) - completing CA lv5 for 1 time
* Beyond Chaos Boundary (+8% Party Exp) - completing CA lv5 for 10 times
* The New Beginning of Chaos (+10% Party Exp) - completing CA lv5 for 100 times

Illusion Castle

Distorted Soul Survivor I (no bonus) - gained after completing Illusion Castle once
Distorted Soul Survivor II (+1% Resist Amp Bonus) - gained after completing IC Dungeon (10 times)
Distorted Soul Survivor III (+2% Resist Amp Bonus) - gained after completing IC Dungeon (100 times)
Distorted Soul Survivor IV (+3% Resist Amp Bonus) - gained after completing IC Dungeon (500 times)
Distorted Soul Survivor V (+4% Resist Amp Bonus) - gained after completing IC Dungeon (1,000 times)
Distorted Soul Survivor VI (+5% Resist Amp Bonus) - gained after completing IC Dungeon (2,500 times)
Distorted Soul Survivor VII (+6% Resist Amp Bonus) - gained after completing IC Dungeon (5,000 times)
Distorted Soul Survivor VIII (+7% Resist Amp Bonus) - gained after completing IC Dungeon (7,500 times)
Distorted Soul Survivor IX (+8% Resist Amp Bonus) - gained after completing IC Dungeon (10,000 times)
Distorted Soul Survivor X (+9% Resist Amp Bonus) - gained after completing IC Dungeon (20,000 times)
Distorted Soul Survivor XI (+10% Resist Amp Bonus) - gained after completing IC Dungeon (30,000 times)
Distorted Soul Survivor XII (+11% Resist Amp Bonus) - gained after completing IC Dungeon (40,000 times)
Distorted Soul Survivor ? (+?% Resist Amp Bonus) - gained after completing IC Dungeon (50,000 times)

Illusion Castle Radiant Hall

Phantasmal Origin Expert I (no bonus) - gained after completing Radiant Hall once
Phantasmal Origin Expert II (+10 hp Bonus) - gained after completing Radiant Hall (10 times)
Phantasmal Origin Expert III (+20 hp Bonus) - gained after completing Radiant Hall (100 times)
Phantasmal Origin Expert IV (+30 hp Bonus) - gained after completing Radiant Hall (500 times)
Phantasmal Origin Expert V (+40 hp Bonus) - gained after completing Radiant Hall (1,000 times)
Phantasmal Origin Expert VI (+50 hp Bonus) - gained after completing Radiant Hall (2,500 times)
Phantasmal Origin Expert VII (+60 hp Bonus) - gained after completing Radiant Hall (5,000 times)
Phantasmal Origin Expert VIII(+70 hp Bonus) - gained after completing Radiant Hall (7,500 times)
Phantasmal Origin Expert IX (+80 hp Bonus) - gained after completing Radiant Hall (10,000 times)
Phantasmal Origin Expert X (+90 hp Bonus) - gained after completing Radiant Hall (20,000 times)
Phantasmal Origin Expert XI (+100 hp Bonus) - gained after completing Radiant Hall (30,000 times)
Phantasmal Origin Expert XII (+110 hp Bonus) - gained after completing Radiant Hall (40,000 times)
Phantasmal Origin Expert ? (+10 hp Bonus) - gained after completing Radiant Hall (50,000 times)
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Title Guide For Dungeon's
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